OxyApes: 3D Art Blast (Environment Assets)

Around 2020/2021, I was part of a client-project to make a polished prototype/proof-of-concept for an infinite-runner style game.
Overall, I was responsible for creating the majority of the 3D assets - including creating concept art for track hazards, as well as Modeling, UV Layout, Texturing, Rigging, Animating, and Particles/VFX for everything shown here.

Pickups: Marmoset Viewer

Breakable Walls: Marmoset Viewer

Gas Vents: Marmoset Viewer

Pumpjack: Marmoset Viewer

Static Track Assets: Marmoset Viewer

Trashbag Pile: Marmoset Viewer

Particle VFX