Drake (Creature Model - 2020)

A creature model created for use as an enemy-type in a tower-defense game - I was responsible for the Modeling, Texturing, Rigging, and Animation of each of the 4 different enemy creatures.

In terms of design, the Drake was meant to be a very large, very durable (and very slow) ranged unit; if it managed to get within range of the home base, the fortifications would quickly be blown apart by fireballs.

Turntable

Idle Animation

Walk Cycle Animation

Attack Animation A
(Not pictured: Fireball Projectile)

Attack Animation B
(Not pictured: Fireball Projectile)

Recoil/Damage Animation

Death Animation

Original Concept Art by Taylor Hewitt, one of our 2D Artists for the project.

Original Concept Art by Taylor Hewitt, one of our 2D Artists for the project.