Jabberwock: Stylized Creature Sculpt

I wanted two things from this project:
1) To try out a ZBrush-to-Marmoset Toolbag workflow (so I can spend more time in ZBrush, and be able to show more work without having to spend hours on every piece doing retopology, uv layout, texturing, etc.)

2) I wanted to do a visual update on an old piece of work from 2016. (I'd imagine everyone has art from the past that they'd like to remake with their skills and abilities of today)

Concept Art from 2016. 
(Happy to say that both my 2D and 3D Skills have improved a lot since then)

Concept Art from 2016.
(Happy to say that both my 2D and 3D Skills have improved a lot since then)

The original 3D model from 2016.

The original 3D model from 2016.