Spider (Creature Model - 2020)

The 3rd creature model I made for use as an enemy-type in a tower-defense game - I was responsible for the Modeling, Texturing, Rigging, and Animation of each of the 4 different enemy creatures. (As well as the concept art for this one)

In terms of design, the Spider was meant to be an enemy unit with medium Speed and Health, which could spit webs to temporarily disable the player's towers.

The web material/projectile for the spider. (Which would have looked nice with an animated shader to give it some sway/distortion)