The 4th and final of the creature models I made for use as an enemy-type in a tower-defense game - I was responsible for the Modeling, Texturing, Rigging, and Animation of each of the 4 different enemy creatures. (As well as the concept art for this one)
In terms of design, the Werewolf was meant to be an a Bruiser/Tank of an enemy unit with low Speed and high Health.