Motorcycle: Vehicle Model

A Motorcycle Vehicle Model for use in Games

Total Time Estimate: 50 Hours
Polycount: 17,648 Tris
Texture Maps: 2 Sets
(2048 x 2048 for the Main Body:
Diffuse, Roughness, Metalness, Normal Map
1024 x 1024 for the Engine/Supporting Structure:
Diffuse, Roughness, Metalness, Normal Map)

Modeled in Maya,
Textured in Substance Painter 2 and Photoshop,
Rendered in Marmoset Toolbag 3

Kyle field motorcycle render sideview

Motorcycle Render: Side View

Kyle field motorcycle render backquarterview

Motorcycle Render: Back Quarter View

Kyle field motorcycle render frontquarterview

Motorcycle Render: Front Quarter View

Kyle field motorcycle render handlebardetail

Motorcycle Render: Handlebar Detail

Kyle field motorcycle render seat enginedetail

Motorcycle Render: Engine Detail

Motorcycle: Vehicle Model